Fonts with SDL in 16 bit?

I wanted to use the fontlib (included in examples tar) for my game, but
the lib doesn?t work correctly with 16bit color depth, it only works
with 8bit. And I don?t want to use the ttflib, because it needs the
freetype lib, and I don?t want everyone to download freetype first. More
tars to downlaod, more problems…
Is there anyone who ported the fontlib to 16bit or who knows another
font lib?

Thanks, Karl

I wanted to use the fontlib (included in examples tar) for my game, but
the lib doesn?t work correctly with 16bit color depth, it only works
with 8bit. And I don?t want to use the ttflib, because it needs the
freetype lib, and I don?t want everyone to download freetype first. More
tars to downlaod, more problems…
Is there anyone who ported the fontlib to 16bit or who knows another
font lib?

I just ported it to 16 bits. Check the CVS snapshot dated today.
(Should be up in a bit)

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/

Sam Lantinga schrieb:

I wanted to use the fontlib (included in examples tar) for my game, but
the lib doesn?t work correctly with 16bit color depth, it only works
with 8bit. And I don?t want to use the ttflib, because it needs the
freetype lib, and I don?t want everyone to download freetype first. More
tars to downlaod, more problems…
Is there anyone who ported the fontlib to 16bit or who knows another
font lib?

I just ported it to 16 bits. Check the CVS snapshot dated today.
(Should be up in a bit)

    -Sam Lantinga                           (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software

Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/

Thanks, now the fonts are working just fine