I wanted to use the fontlib (included in examples tar) for my game, but
the lib doesn?t work correctly with 16bit color depth, it only works
with 8bit. And I don?t want to use the ttflib, because it needs the
freetype lib, and I don?t want everyone to download freetype first. More
tars to downlaod, more problems…
Is there anyone who ported the fontlib to 16bit or who knows another
font lib?
Thanks, Karl
I wanted to use the fontlib (included in examples tar) for my game, but
the lib doesn?t work correctly with 16bit color depth, it only works
with 8bit. And I don?t want to use the ttflib, because it needs the
freetype lib, and I don?t want everyone to download freetype first. More
tars to downlaod, more problems…
Is there anyone who ported the fontlib to 16bit or who knows another
font lib?
I just ported it to 16 bits. Check the CVS snapshot dated today.
(Should be up in a bit)
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/
Sam Lantinga schrieb:
I wanted to use the fontlib (included in examples tar) for my game, but
the lib doesn?t work correctly with 16bit color depth, it only works
with 8bit. And I don?t want to use the ttflib, because it needs the
freetype lib, and I don?t want everyone to download freetype first. More
tars to downlaod, more problems…
Is there anyone who ported the fontlib to 16bit or who knows another
font lib?
I just ported it to 16 bits. Check the CVS snapshot dated today.
(Should be up in a bit)
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Software
Thanks, now the fonts are working just fine