Framebuffer Support

Hi All,
Does the SDL be run without X? I mean does it have good framebuffer support
?
I don’t want to use X.

Thanks and Regards,

Ganti

If compiled for it, yes. In fact, if the program isn’t doing anything bad
or evil, most SDL applications should run just fine with framebuffer
devices.On Thu, May 16, 2002 at 04:40:47PM -0700, Satish Ganti wrote:

Does the SDL be run without X? I mean does it have good framebuffer support
?
I don’t want to use X.


Joseph Carter I N33D MY G4M3Z, D00D!!!111!!
(Just … don’t ask)

$you = new YOU;
honk() if $you->love(perl)
– Seen on Slashdot

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What option do i give to the ./configure or in Makefile to compile for the
frame buffer support> ----- Original Message -----

From: Joseph Carter [mailto:knghtbrd@bluecherry.net]
Sent: Thursday, May 16, 2002 4:55 PM
To: sdl at libsdl.org
Subject: Re: [SDL] Framebuffer Support

On Thu, May 16, 2002 at 04:40:47PM -0700, Satish Ganti wrote:

Does the SDL be run without X? I mean does it have good framebuffer
support
?
I don’t want to use X.

If compiled for it, yes. In fact, if the program isn’t doing anything bad
or evil, most SDL applications should run just fine with framebuffer
devices.


Joseph Carter I N33D MY G4M3Z, D00D!!!111!!
(Just … don’t ask)

$you = new YOU;
honk() if $you->love(perl)
– Seen on Slashdot

What option do i give to the ./configure or in Makefile to compile for the
frame buffer support

It will have it by default in most cases. “fbcon” is what you’ll need.
Your linux kernel needs to support /dev/fb0, though.

Alternately, you can try your luck with svgalib, but that’s not always a
viable option.

–ryan.

There’s also DirectFB support, which works well. SDL w/o X11 can be nice
since you can get hardware blits.On Thu, 2002-05-16 at 16:40, Satish Ganti wrote:

Hi All,
Does the SDL be run without X? I mean does it have good framebuffer support
?
I don’t want to use X.

Thanks and Regards,

Ganti


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http://www.libsdl.org/mailman/listinfo/sdl


Chris
@Christopher_Thielen