You won’t be able to access the other screens, since the input will be
locked to the one display, but at least you’ll be able to see your IM
client or debug output still.
This isn’t really a recommended feature of SDL, it’s sort of in
there as
a compromise, and probably will go away for SDL 1.3, if it hasn’t
already.
I’m not in a hurry, as I can wait for 1.3, game is still in early
stage. But basically, we want to allow our users to have same control
over the computer as if it was in window mode.
For example, in world of warcraft, you can’t, and you must play in
window mode to be able to use your IM client, watch a movie, control
what’s happen in teamspeak…
And window mode is a bit annoying, because:
- You have desktop gama, and it’s ugly. (way too bright, and no I
don’t want to change my desktop gama each time I play the game)
- You have window title bar + menu bar. Even if that’s really a
little bit of the screen, it’s terribly annoying.
- If you don’t hide your dock, you see it. (I do hide it, but some
people don’t)
I tested your workaround and it’s fine to watch a movie or to watch
anything, but not to use anything (as you stated).
Will SDL 1.3 support this? I know it’s not really a major request,
but in WoW it drives me mad, and I really want to give that feature
to our customers.
If it needs a lot of work to support this, I’ll do my best to help.
Ho, and why I’m here. How SDL will manage Spaces in leopard? (I know
it is a super general question, but I never tried spaces myself)
Best regardsOn Jan 31, 2007, at 1:13 AM, Ryan C. Gordon wrote:
–
Kuon
Programmer and sysadmin.
“Computers should not stop working when the users’ brain does.”