game-music-emu: fix gme_autoload_playback_limit so it's actually exported in shared libs (1b816)

From 1b8166c25a98386dee942467d71c5865980798b3 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Wed, 4 Oct 2023 14:24:40 +0300
Subject: [PATCH] fix gme_autoload_playback_limit so it's actually exported in
 shared libs

---
 gme/gme.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/gme/gme.cpp b/gme/gme.cpp
index 57ccdf7..9c22ec8 100644
--- a/gme/gme.cpp
+++ b/gme/gme.cpp
@@ -207,7 +207,7 @@ void gme_set_autoload_playback_limit( Music_Emu *emu, int do_autoload_limit )
 	emu->set_autoload_playback_limit( do_autoload_limit != 0 );
 }
 
-int gme_autoload_playback_limit( Music_Emu *const emu )
+int gme_autoload_playback_limit( Music_Emu const* emu )
 {
 	return emu->autoload_playback_limit();
 }