game-music-emu: gme.h: Don't specify the BLARGG_EXPORT on types (e541f)

From e541f77272bd94306917ebe5fb0c7b732a785f41 Mon Sep 17 00:00:00 2001
From: Wohlstand <[EMAIL REDACTED]>
Date: Thu, 5 Oct 2023 14:04:35 +0300
Subject: [PATCH] gme.h: Don't specify the BLARGG_EXPORT on types

Fixes the warning.
(cherry picked from commit 2cb59e4c888856d822a876bd953b3ed8db9c9ec4)
---
 gme/gme.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/gme/gme.h b/gme/gme.h
index 9ac6a02..145f04a 100644
--- a/gme/gme.h
+++ b/gme/gme.h
@@ -117,7 +117,7 @@ BLARGG_EXPORT gme_err_t gme_track_info( Music_Emu const*, gme_info_t** out, int
 /* Frees track information */
 BLARGG_EXPORT void gme_free_info( gme_info_t* );
 
-struct BLARGG_EXPORT gme_info_t
+struct gme_info_t
 {
 	/* times in milliseconds; -1 if unknown */
 	int length;			/* total length, if file specifies it */
@@ -172,7 +172,7 @@ BLARGG_EXPORT void gme_mute_voices( Music_Emu*, int muting_mask );
 
 /* Frequency equalizer parameters (see gme.txt) */
 /* Implementers: If modified, also adjust Music_Emu::make_equalizer as needed */
-typedef struct BLARGG_EXPORT gme_equalizer_t
+typedef struct gme_equalizer_t
 {
 	double treble; /* -50.0 = muffled, 0 = flat, +5.0 = extra-crisp */
 	double bass;   /* 1 = full bass, 90 = average, 16000 = almost no bass */