(Apologies for cross-post, but jobs@ has had three posts ever, and Sam said it was okay.)
Hi all,
Activision Maine, a small engineering satellite office for Activision located in Portland, ME, has openings for summer internship and co-op positions. I’m one of the principals at the office, and I used to work with Sam at Loki back in the day (and now we both work for Activision/Blizzard, small world, eh?). If you’re enrolled in a four-year undergraduate or post-graduate degree program and are eligible to work in the United States you can apply for the position.
Please email me privately (ie, off list) if you’re interested with your resume and ideally a work sample.
Thanks,
Michael Vance
Technical Director
Activision Maine
2 Union St #400
Portland ME 04101
Activision Blizzard is seeking talented engineers to join its Central Technology division on a summer internship or co-op basis. This is a rare East Coast opportunity to develop cutting edge games technology, learn the next-gen consoles inside and out, and to work with top developers like Treyarch, Neversoft, Infinity Ward, Raven, Bizarre Creations, and Vicarious Visions. This past summer interns worked on problems such as multi-core job systems, vertex and fragment shader optimization, and GPU command-buffer generation.
Successful candidates will demonstrate superior programming and problem-solving skills, and will be self motivated and reliable.
Qualifications:
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Working knowledge of C++
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Experience with at least one game-related domain such as graphics, networking, embedded systems
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Multi-threading, optimization, and/or artificial intelligence algorithms are a plus
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Practical facility in a language such as Perl or Python is helpful
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Students must be enrolled in a 4 year college/university program or post graduate studies
The position is located in Portland, ME.______________________________________________________________________
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