Hi all!
well, since i used SDL 1.2.10 im having GLintercept returning the following
whitout any gl function called… just at initialisation:
ExtensionFunction::AddFunction - Function glBindTexture does not match previous
lookup (multiple OpenGL devices?)
ExtensionFunction::AddFunction - Function glGenTextures does not match previous
lookup (multiple OpenGL devices?)
ExtensionFunction::AddFunction - Function glPopClientAttrib does not match
previous lookup (multiple OpenGL devices?)
ExtensionFunction::AddFunction - Function glPushClientAttrib does not match
previous lookup (multiple OpenGL devices?)
ExtensionFunction::AddFunction - Function glTexSubImage2D does not match
previous lookup (multiple OpenGL devices?)
its hard to determined who s in fault here because of my speudo complicated
setup:
Window XP pro
VisualStudio 2005
using Glew 1.3.4 to load gl extensions…
#ifdef _SDL
#include <SDL.h>
#include <SDL_thread.h>
#include <SDL_getenv.h>
#pragma comment(lib, “SDLmain.lib”)
#pragma comment(lib, “SDL.lib”)
#endif
#ifdef _GLEW
#include <glew.h>
#include <glut.h>
#pragma comment(lib, “glew32.lib”)
#endif
any ideas?