Anyone has a solution for this? It crashes whenever I use this function…
Thanks,
Xilo–
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
Anyone has a solution for this? It crashes whenever I use this function…
Thanks,
Xilo–
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
This is an OpenGL issue, not SDL.
When you DO find a list for OpenGL, you’ll want to provide a LOT more
detail about what’s crashing, like a code sample, what hardware and O/S
you’re using.On Thu, 2003-07-17 at 18:16, Xilo Musimene wrote:
Anyone has a solution for this? It crashes whenever I use this function…
Thanks,
Xilo
–
Jimmy <@Jimmy>
Jimmy’s World.org
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Anyone has a solution for this? It crashes whenever I use this
function…
gluBuild2DMipmaps() NEVER crashes!
Only if your pointer to texture is incorrect… (Zero for example)
Whooops!!.. Check it!