GUI library with OpenGL

Is there a good cross-platform GUI library that can be used with both SDL
and OpenGL? I like like the look of ParaGUI, but there is only one mention
of OpenGL with it. I think I could use something that requires some kind
of switch between a 2D GUI and OpenGL, so long as a full screen window can
be maintained.

Any good possiblilities out there? Maybe code samples on how to do it?

Thanks for the help!–
Jeff Jackowski
http://ro.com/~jeffj/

Well, perhaps I should mention, that I am developing a OpenGL GUI Toolkit.
It can be used with SDL (and Glut, X11, bla).
Concerning the look: You can write your own look and feel (or just a theme) to
make it look (and behave) like ParaGUI.
The coding style is more like Java/Swing™ or in some ways comparable to Qt.

Is it good? I’d say: Of course! Other people may say: Not at all.
Perhaps you should have a look at the project site:
http://libufo.sourceforge.net

Regards,
JohannesAm Freitag 23 April 2004 03:05 schrieb Jeff Jackowski:

Is there a good cross-platform GUI library that can be used with both SDL
and OpenGL? I like like the look of ParaGUI, but there is only one mention
of OpenGL with it. I think I could use something that requires some kind
of switch between a 2D GUI and OpenGL, so long as a full screen window can
be maintained.

Any good possiblilities out there? Maybe code samples on how to do it?