Haptic joystick "hotpluging" bug (RFC for fix sugg

urkle wrote:

(…)I can work on the mac side (although my controller doesn’t seem to present haptics on mac, only linux. odd)

Is there any controller that works with haptics on Mac?

The xbox 360 controller presents itself as having haptics but doesnt work.------------------------
Rodrigo Cardoso Rocha
@RodrigoRodrigoR - twitter.com/RodrigoRodrigoR
Chibata Creations - chibatacreations.com

Yes, the xbox controller will work if you use these fixed drivers (forked from the Tattiebogle one, which has a broken force feedback implementation):

[also see: https://github.com/d235j/MonoGame/commit/ec509739ec0e6eafce8063c24fcb4d623cc7b445 ]On Feb 4, 2014, at 4:09 PM, RodrigoCard wrote:

urkle wrote:
(…)I can work on the mac side (although my controller doesn’t seem to present haptics on mac, only linux. odd)

Is there any controller that works with haptics on Mac?

The xbox 360 controller presents itself as having haptics but doesnt work.

Rodrigo Cardoso Rocha
@RodrigoRodrigoR - twitter.com/RodrigoRodrigoR
Chibata Creations - chibatacreations.com


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Sadly, these drivers are not signed. :frowning: That’s going to prove to be
a problem going forward. They DO work, including with 10.9, if you
bypass the warning about unsigned drivers. However Apple’s long-term
plan is to make that warning a prohibition.

JosephOn Tue, Feb 04, 2014 at 05:51:16PM -0400, Alex Szpakowski wrote:

Yes, the xbox controller will work if you use these fixed drivers (forked from the Tattiebogle one, which has a broken force feedback implementation):

https://github.com/d235j/360Controller/releases

[also see: https://github.com/d235j/MonoGame/commit/ec509739ec0e6eafce8063c24fcb4d623cc7b445 ]

As far as I know, you can get a developer ID from Apple to sign the kernel
extension, you just need to be a Mac developer (which costs $99/year.)

If the maintainer of the extension does not have a code signing identity,
I?m sure donations could be gathered or someone from the community who
already publishes on the Mac App Store could sign it.

  • J?rgen.On 2/4/14, 5:40 PM, “T. Joseph Carter” wrote:

Sadly, these drivers are not signed. :frowning: That’s going to prove to be
a problem going forward. They DO work, including with 10.9, if you
bypass the warning about unsigned drivers. However Apple’s long-term
plan is to make that warning a prohibition.

Joseph

On Tue, Feb 04, 2014 at 05:51:16PM -0400, Alex Szpakowski wrote:

Yes, the xbox controller will work if you use these fixed drivers
(forked from the Tattiebogle one, which has a broken force feedback
implementation):

https://github.com/d235j/360Controller/releases

[also see:
https://github.com/d235j/MonoGame/commit/ec509739ec0e6eafce8063c24fcb4d62
3cc7b445 ]


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