Hardware yuv->rgb conversion?

Hello

I’m currently developing a video-application for linux and sdl looks very
promising to speed up the graphics. But there is one thing that i wonder.
Does sdl support hardware
yuv->rgb color conversion? If so, how? Since this is where my application
spends most time and most fairly new graphics adapters support it I would
really like to use it. I know that DirectX support it but i cant use DirectX
since this is a linux app.

Thanks in advance
Mattias Blomqvist

Hello

I’m currently developing a video-application for linux and sdl looks very
promising to speed up the graphics. But there is one thing that i wonder.
Does sdl support hardware
yuv->rgb color conversion? If so, how? Since this is where my application
spends most time and most fairly new graphics adapters support it I would
really like to use it. I know that DirectX support it but i cant use DirectX
since this is a linux app.

This is planned for XFree86 4.0 support.

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Does sdl support hardware
yuv->rgb color conversion? If so, how?

This is planned for XFree86 4.0 support.

And after XFree86 4.0 is released, will sdl also support it? Is it possible
to use opengl to do this?

Thanks in advance
Mattias Blomqvist