Hi to everyone.
I’d just join this mailing list and I wish to write some words about myself.
I’m working as developer on a videogaming developing company in Spain. I’d
already working on some previous videogames, all of them using DirectX.
I’m currently involved in a new project, using SDL as a base for a
multiplatform game engine. We do the hard work using and compiling for Linux,
and then we compile and test the whole project using Mingw for Win32.
Now for the wishes part. I’d written some code I wish to contribute. It’s
intended to replace the SDL_MixAudio function, but not entirely. My code does
mixing, volume and pan adjustment all-in-one, using MMX registers.
Unfortunately, the code is addressed only for signed-16 bit audio format, and
doesn’t work with 8-bit audio.
Anyway, if there’s any interest in such code, please let me know how can I send
it.
Regards,
Wizord.