Welcome to the list, Knight.
Thanks. I’m glad to be here. I’m fairly new to SDL and game
programming in genral, but I’ve got a bit of software development
behind me and I hope to positively affect this project and help out.
This list goes in spurts. Sometimes it’s pretty busy, sometimes not,
and I think it depends on how much time people have.
Don’t most mailing lists? I think the only one that didn’t was the
RedHat Newbie (flood) list.
I am thinking about adding a general purpose network datagram library to
the examples, but I don’t anticipate adding true networking to the SDL
library any time soon since the Berkeley socket API is generally portable
and a good network API has to deal with many issues for many different
types of games. I think it would be more useful to have that as a separate
project.
I was thinking along the same lines. I mean the the game I’m working
on (when I get far enough to begin working on it) would have totally
different requirements than, say a Real Time Strategy or a First Person
Shooter. The only problem I’d have with doing it myself is porting the
network layer between OSes. If there were just the basic network
functions (bind(), connect(), socket(), listen(), accept(), read(),
write(), select(), etc.) so we’d have maximum control while maintaining
cross-platform.
CD-ROM access might be nice, but nobody has said “Please add CD-ROM support,
I need it for my game”, so I’ve left it on the back burner.
Well, if it comes down to it, I know of a site that has all the CD
audio under Linux information I can think of.
The biggest thing I personally am working on is making the library as
stable as possible, and adding lots of demos and games which use it.
I agree. Unfortunately the Windows port can’t be all THAT stable, I
mean it’s based on DirectX for God’s sake!
Executor – A Macintosh Emulator for the PC
I played with the DOS version of that once, a long time ago.
DOOM – of course.
Only problem I have with that is that it sets to 320x240 which is still
TINY on my monitor.
Quake – Full graphics support, sound in progress (unofficial)
Really? Sounds spiffy.
HElliZER – a portable demo from Down-Under
Is this available? If so, where can I get it?
Maelstrom – Finished, not yet released
I haven’t played that in FOREVER.
… other projects being worked on by members of this list.
Speaking of that, what other projects are everybody on the list working
on with SDL? I’m curious.On 25 Jul, Sam Lantinga wrote:
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