Help please

Hello,

I switched from directx to sdl, and I like it better.
I do have one question if you would. How can I get
the parameters to autolist when I type in a sdl
function or structure Using MSVC 6.
ie.

SDL_Surface *surface;
surface = SDL_LoadBMP(“filename.bmp”);

surface->(autolist parameters would go here)

I know this is an easy one, but what can i say.

Thank you__________________________________________________
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Check the list of files that belong to the project. The SDL header files
should be in the “External Dependencies” folder. Just move them into the
"Include files" folder of your project files and it should work.

cu,
NicolaiOn Saturday 20 July 2002 20:29, Brandon nichols wrote:

Hello,

I switched from directx to sdl, and I like it better.
I do have one question if you would. How can I get
the parameters to autolist when I type in a sdl
function or structure Using MSVC 6.
ie.

SDL_Surface *surface;
surface = SDL_LoadBMP(“filename.bmp”);

surface->(autolist parameters would go here)

i had problems with that too, i never quite figured it out. I think the
problem is in that MSVC only looks through a certain amount of header files
or something, its kinda dumb that way.> ----- Original Message -----

From: brandonic_2000@yahoo.com (Brandon nichols)
To:
Sent: Saturday, July 20, 2002 11:29 AM
Subject: [SDL] Help please

Hello,

I switched from directx to sdl, and I like it better.
I do have one question if you would. How can I get
the parameters to autolist when I type in a sdl
function or structure Using MSVC 6.
ie.

SDL_Surface *surface;
surface = SDL_LoadBMP(“filename.bmp”);

surface->(autolist parameters would go here)

I know this is an easy one, but what can i say.

Thank you


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I’m told MSVC .NYET doesn’t need you to jump through hoops to get this.On Sat, Jul 20, 2002 at 08:51:43PM +0200, Nicolai Haehnle wrote:

SDL_Surface *surface;
surface = SDL_LoadBMP(“filename.bmp”);

surface->(autolist parameters would go here)

Check the list of files that belong to the project. The SDL header files
should be in the “External Dependencies” folder. Just move them into the
"Include files" folder of your project files and it should work.


Joseph Carter Only l33t on Thursdays

  • weasel wonders how stupid one has to be to spam alt.anonymous.messages
    weasel: about half as stupid as one has to be to harvest it.

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