Helpful Tips for SDL 1.3 on iOS

Hey,

It took me surprisingly long to finally grasp how to get SDL 1.3 running
with iOS in a way that makes me happy (namely with as little Xcode
involved as possible). Thus I settled with CMake and wrote two very
small articles about that. If anyone else wants to use SDL for iOS
development and feels lost with the official docs, maybe this is helpful:

I personally use OpenGL ES 2.0 directly with it, so that’s what my
articles are aiming for, but it shouldn’t be too hard to use the actual
SDL 2D rendering API with it.

While this whole website looks like a blog, I am updating old articles
when I find errors or find better ways to do things, so if you have some
feedback, please let me know.

Regards,
Armin

They are pretty neat, i was able to finally understand how to directly
create a opengles context:
i had to manually specify the driver to ‘opengles’ as it would always
pick the 2.0 one - the gl_set_attr had no effect on my code ?_?
great articles i hope to see more coming, tutorials are always welcome :slight_smile:

bye
VittorioOn Wed, Apr 27, 2011 at 11:15 PM, Armin Ronacher <armin.ronacher at active-4.com> wrote:

Hey,

It took me surprisingly long to finally grasp how to get SDL 1.3 running
with iOS in a way that makes me happy (namely with as little Xcode
involved as possible). ?Thus I settled with CMake and wrote two very
small articles about that. ?If anyone else wants to use SDL for iOS
development and feels lost with the official docs, maybe this is helpful:

I personally use OpenGL ES 2.0 directly with it, so that’s what my
articles are aiming for, but it shouldn’t be too hard to use the actual
SDL 2D rendering API with it.

While this whole website looks like a blog, I am updating old articles
when I find errors or find better ways to do things, so if you have some
feedback, please let me know.

Regards,
Armin


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Thank you very much :slight_smile: A very interesting and useful lecture.

Armin Ronacher wrote:

Hey,

It took me surprisingly long to finally grasp how to get SDL 1.3 running
with iOS in a way that makes me happy (namely with as little Xcode
involved as possible). Thus I settled with CMake and wrote two very
small articles about that. If anyone else wants to use SDL for iOS
development and feels lost with the official docs, maybe this is helpful:

I personally use OpenGL ES 2.0 directly with it, so that’s what my
articles are aiming for, but it shouldn’t be too hard to use the actual
SDL 2D rendering API with it.

While this whole website looks like a blog, I am updating old articles
when I find errors or find better ways to do things, so if you have some
feedback, please let me know.

Regards,
Armin

Very useful stuff, thank you.------------------------
Game Developer…? I think so…

Very good and very helpful articles.Well doneOn Thu, Jul 21, 2011 at 10:45 PM, RodrigoCard wrote:

**

Armin Ronacher wrote:

Hey,

It took me surprisingly long to finally grasp how to get SDL 1.3 running
with iOS in a way that makes me happy (namely with as little Xcode
involved as possible). Thus I settled with CMake and wrote two very
small articles about that. If anyone else wants to use SDL for iOS
development and feels lost with the official docs, maybe this is helpful:

I personally use OpenGL ES 2.0 directly with it, so that’s what my
articles are aiming for, but it shouldn’t be too hard to use the actual
SDL 2D rendering API with it.

While this whole website looks like a blog, I am updating old articles
when I find errors or find better ways to do things, so if you have some
feedback, please let me know.

Regards,
Armin

Very useful stuff, thank you.


Game Developer…? I think so…


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Great Articles!!!

2011/7/21 Dimitris Zenios <dimitris.zenios at gmail.com>> Very good and very helpful articles.Well done

On Thu, Jul 21, 2011 at 10:45 PM, RodrigoCard wrote:

**

Armin Ronacher wrote:

Hey,

It took me surprisingly long to finally grasp how to get SDL 1.3 running
with iOS in a way that makes me happy (namely with as little Xcode
involved as possible). Thus I settled with CMake and wrote two very
small articles about that. If anyone else wants to use SDL for iOS
development and feels lost with the official docs, maybe this is helpful:

I personally use OpenGL ES 2.0 directly with it, so that’s what my
articles are aiming for, but it shouldn’t be too hard to use the actual
SDL 2D rendering API with it.

While this whole website looks like a blog, I am updating old articles
when I find errors or find better ways to do things, so if you have some
feedback, please let me know.

Regards,
Armin

Very useful stuff, thank you.


Game Developer…? I think so…


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

I read those article a while back and they are very good. I hope you’ll
write more about this topic :slight_smile:
Vittorio

2011/7/22 Juan Miguel Mart?n Mu?oz > Great Articles!!!

2011/7/21 Dimitris Zenios <dimitris.zenios at gmail.com>

Very good and very helpful articles.Well done

On Thu, Jul 21, 2011 at 10:45 PM, RodrigoCard wrote:

**

Armin Ronacher wrote:

Hey,

It took me surprisingly long to finally grasp how to get SDL 1.3 running
with iOS in a way that makes me happy (namely with as little Xcode
involved as possible). Thus I settled with CMake and wrote two very
small articles about that. If anyone else wants to use SDL for iOS
development and feels lost with the official docs, maybe this is helpful:

I personally use OpenGL ES 2.0 directly with it, so that’s what my
articles are aiming for, but it shouldn’t be too hard to use the actual
SDL 2D rendering API with it.

While this whole website looks like a blog, I am updating old articles
when I find errors or find better ways to do things, so if you have some
feedback, please let me know.

Regards,
Armin

Very useful stuff, thank you.


Game Developer…? I think so…


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org