Hi, need help with ogg music files using SDL_mixer…
Hi,
I converted MP3s to OGG files using GoldWave, but when I load the OGG files,
the game crashes:
Unhandled exception at 0x7c918fea in TetriBattle3_100Percent.exe:
0xC0000005: Access violation writing location 0x00000010.
void Audio::LoadMusic(void)
{
MusicTrack[0] = Mix_LoadMUS(“Music/Music_Track_1.ogg”);
if(!MusicTrack[0])
{
fprintf(stderr, “Couldn’t load %s: %s\n”, “Music/Music_Track_1.ogg”,
Mix_GetError());
}
Any ideas ?
(crashed on Mix_LoadMUS function call)
Jesse
SLNTHERO at AOL.com (mailto:SLNTHERO at AOL.com)
http://www.SilentHeroProductions.com
(http://www.silentheroproductions.com/)