Hiya, folks β I think I may have found a bug with Fullscreen
Iβm using a recent CVS copy of SDL (from within a few days) and I was
testing a fullscreen app (under Xf86 3.3.5 β Mach64 GLX) and so
I switched virtual consoles away from X, and when the app ended (and
called SDL_Quit()) my system became locally unresponsive β thankfullly,
I shutdown somewhat cleanly over the network, however, I was wondering
if this could be as a result of the XVidmode switches which occour with
the fullscreen code? (Seemed to me the likely source, since it was
primarily the graphics which died)
System info β PIII, Glibc Linux (Slack), Mach64 w/ Utah GLX, kernel v.
2.2.13
Hiya, folks β I think I may have found a bug with Fullscreen
Iβm using a recent CVS copy of SDL (from within a few days) and I was
testing a fullscreen app (under Xf86 3.3.5 β Mach64 GLX) and so
I switched virtual consoles away from X, and when the app ended (and
called SDL_Quit()) my system became locally unresponsive β thankfullly,
I shutdown somewhat cleanly over the network, however, I was wondering
if this could be as a result of the XVidmode switches which occour with
the fullscreen code? (Seemed to me the likely source, since it was
primarily the graphics which died)
Probably. The X servers have fewer problems with vidmode than DGA, but
switching vidmodes when X is not at the foreground tends to make them
unhappy.
-Sam Lantinga (slouken at devolution.com)
Lead Programmer, Loki Entertainment Softwareβ
βAny sufficiently advanced bug is indistinguishable from a featureβ
β Rich Kulawiec