- Joseph Carter on Fri, Jan 25, 2002:
device. Of course, the integration between this and X is almost nil, so
while it works, it may not work 100% with X, and of course there’s almost
no chance of having OpenGL on the framebuffer. (Too bad, that’d rock!)
I suggest you read up on what’s happening with the DRI project before
spouting truisms.
Don’t bother to repeat promises and vaporware announcements. RIGHT NOW,
they are not guaranteed to work together well. The only reason it works
at all is because of a series of kludges which amount to a house of cards
waiting to be toppled. That may change in the next year or two, but
that’s a year or two away. Today, it can’t be expected to work.
[…]
Fine, when and if all of that happens, Linux will be a lot better off.
But right now I don’t see any of that.
[…]
If “runs” is the word you’d use for an unaccellerated implementation which
all but pukes on itself the first time you try basic blending operations,
then sure it does. Yet SDL does not support this configuration. I can
only assume this is because nobody else actually believes it would be at
all worthwhile to support it. I personally can’t disagree since I tend to
measure OpenGL performance in frames per second as opposed to seconds per
frame.
Watch your wording. You said “almost no chance” as if to imply that the
world itself would stop spinning if it ever happened. Well, it’s happened.
I never said it wasn’t kludgy, wasn’t full speed and wasn’t full of hacks.
It isn’t vapour because it already exists. It isn’t a promise because I
and others are already working on it.
I never said I had manna from Heaven. The fbdri project is largely a gross
hack, but that doesn’t negate the fact that it does provide OpenGL on the
framebuffer. It had a hack for SDL so that it could be used from the SDL
fbcon backend. It was only one driver, the ATI Radeon, and it was largely
cut’n’paste from stock DRI. But it works.
I’m just trying to dispell the unfounded rumours you try to spread every
chance you get - that OpenGL doesn’t or never will run accelerated on the
framebuffer. It does, and support for it will get better as new APIs come
into place. I’m certain that when it does come into place, you’ll be one
of the first to sing praises to it - or you’ll complain that you could’ve
done it better yourself. Whatever.
If you said it’s crap today then of course I wouldn’t have bothered
responding.
M. R.
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URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20020125/9c72663d/attachment.pgp> On Fri, Jan 25, 2002 at 04:18:12PM -0600, M. R. Brown wrote: