Hi to all.
I am very newbie using SDL. I just started today!
Ok, this is my first question: i copy this simple code:
---- begin code ----
/*
- Example1_SDL.c
*/
#include <stdlib.h>
#include “SDL.h”
int main(int argc, char *argv[])
{
SDL_Surface *screen;
/* Initialize the SDL library */
if( SDL_Init(SDL_INIT_VIDEO) < 0 )
{
fprintf(stderr, “Couldn’t initialize SDL: %s\n”, SDL_GetError());
exit(1);
}
/* Clean up on exit */
atexit(SDL_Quit);
/*
- Initialize the display in a 640x480 8-bit palettized mode,
- requesting a software surface
*/
screen = SDL_SetVideoMode(640, 480, 8, SDL_SWSURFACE);
if ( screen == NULL )
{
fprintf(stderr, “Couldn’t set 640x480x8 video mode: %s\n”,
SDL_GetError());
exit(1);
}
}
---- end code ----
I get compile it with gcc -I/usr/include/SDL -lSDL …
and when i run the program… i can see a screen (or
window) that is for a few seconds and after disappear.
What is the way for get the window or screen created
stay in the deskop and no disappear so quicky?. I am
looking lots of code examples, but by now i can’t get
find the right way of get it…
Thanks you, very much, in advance.
Regards.
Jose.
Registered Linux User #213309.
Memories… You are talking about memories.
Rick Deckard. Blade Runner.
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