How to handle surfaces directly in VRAM?

Fellows,

How to handle surfaces directly in VRAM?

The SDL has some hang-on for this handle?

The idea is to store images in a VRAM and copy it to the screen for a better
performance.

I think they are called “Hardware surfaces” …Am 14.04.2010 15:48, schrieb Ricardo Leite:

Fellows,

How to handle surfaces directly in VRAM?

The SDL has some hang-on for this handle?

The idea is to store images in a VRAM and copy it to the screen for a
better performance.


Christoph Nelles

E-Mail : @Christoph_Nelles
Jabber : eazrael at evilazrael.net ICQ : 78819723

PGP-Key : ID 0x424FB55B on subkeys.pgp.net
or http://evilazrael.net/pgp.txt

http://linuxdevcenter.com/pub/a/linux/2003/08/07/sdl_anim.htmlAm 14.04.2010 16:08, schrieb Christoph Nelles:

Am 14.04.2010 15:48, schrieb Ricardo Leite:

Fellows,

How to handle surfaces directly in VRAM?

The SDL has some hang-on for this handle?

The idea is to store images in a VRAM and copy it to the screen for a
better performance.

I think they are called “Hardware surfaces” …


Christoph Nelles

E-Mail : @Christoph_Nelles
Jabber : eazrael at evilazrael.net ICQ : 78819723

PGP-Key : ID 0x424FB55B on subkeys.pgp.net
or http://evilazrael.net/pgp.txt