I want to hide the Window in my program temporary,
don’t need access while it’s hidden. But I want to
have it as before when it re-appears. Can anyone help?
thanks
Phuoc Can HUA===== /_/_/_/_/_/_ www.huaonline.com
My Homepage is my Castle
You could pause whatever you have going in the window, and have it resume once the SDL
window is reactivated.
Just a thought.On Mon, 2004-09-20 at 16:57, Phuoc Can Hua wrote:
I want to hide the Window in my program temporary,
don’t need access while it’s hidden. But I want to
have it as before when it re-appears. Can anyone help?
Thanks.
Can I even get rid of the icon? or is there a trick to
secure surface information, so that I can close the
existing window and create a new one with the same
contens later?
If it’s too complicated don’t worry. I’ll use Minimize
because it’s only a interim solution. Currently, I
want to allow user to switch between a normal Window
GUI and SDL GUI because my SDL GUI is not fully
implemented yet.
— “Juan D. Espinoza” wrote:> On Mon, 2004-09-20 at 16:57, Phuoc Can Hua wrote:
I want to hide the Window in my program temporary,
don’t need access while it’s hidden. But I want to
have it as before when it re-appears. Can anyone
help?
I am still playing arround with SDL (just SDL for now, I will check out
OpenGL later)
I have a small problem with sound. I am on a debian Linux with a 2.6
kernel using ALSA and artsd.
All my multimedia apps work with it but SDL has the following problems:
If SDL_AUDIODRIVER=ALSA:
When artsd has NOT performed any sound for a few seconds my SDL demo
with sound works fine.
When artsd has just made a sound, my demo does NOT work:
$ ./sdltest
ALSA lib pcm_hw.c:1155:(snd_pcm_hw_open) open /dev/snd/pcmC0D0p failed: Device or resource busy
When SDL_AUDIODRIVER=artsc:
My demo NEVER works, even though I believe this is the right setting
(artsd works on top of ALSA, so I want to use artsd):