How to minimize my SDL fullscreen app

Hi folks,
In a fullscreen app, how can I minimize the window without either a) quitting the program, or b) calling SetVideoMode(xx). I just want people to be able to get to their desktop, check email, whatever, without having to quit and then restart my game…

Is there an SDL message I can send, function call, anything? Or is it all platform specific? If so, could you point me in the direction of where to find the platform specific calls I need (for at least Linux, Windows, and/or MacOS)? Please? Thanks!
-Dave

Do you mean something like SDL_WM_IconifyWindow()? Or is this a 1.3
question - I haven’t really looked at the newer API yet.

(link: http://www.libsdl.org/cgi/docwiki.cgi/SDL_WM_IconifyWindow )On Thu, Nov 20, 2008 at 8:23 PM, David Olsen wrote:

Hi folks,
In a fullscreen app, how can I minimize the window without either a)
quitting the program, or b) calling SetVideoMode(xx). I just want people to
be able to get to their desktop, check email, whatever, without having to
quit and then restart my game…

Ooo, that sounds promising! (It’s regarding SDL 1.2)
Thanks for the heads up on that one… it sounds just like what the doctor
ordered!
-Dave> ----- Original Message -----

From: brian.ripoff@gmail.com (Brian Barrett)
To: "A list for developers using the SDL library. (includes SDL-announce)"

Sent: Thursday, November 20, 2008 2:05 PM
Subject: Re: [SDL] How to minimize my SDL fullscreen app

Do you mean something like SDL_WM_IconifyWindow()? Or is this a 1.3
question - I haven’t really looked at the newer API yet.

(link: http://www.libsdl.org/cgi/docwiki.cgi/SDL_WM_IconifyWindow )

On Thu, Nov 20, 2008 at 8:23 PM, David Olsen <@David_Olsen> wrote:

Hi folks,
In a fullscreen app, how can I minimize the window without either a)
quitting the program, or b) calling SetVideoMode(xx). I just want people
to
be able to get to their desktop, check email, whatever, without having to
quit and then restart my game…


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