hi,
I would like to know how to use the SDL_GL_GetAttribute(SDLGLattr attr, int
*value) function.
I did try this: (OpenGL under SDL)
int colorDepth = 6;
SDL_Init…;
SDL_GL_SetAttribute…;
SDL_SetVideoMode…;
fprintf(stdout, “support: %d\n”, SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE,
&colorDepth);
I did get (null) but I don’t know if it is a 555 or 565 ?
thanks
Laurent_________________________________________________________________
T?l?chargez MSN Explorer gratuitement ? l’adresse
http://explorer.msn.fr/intl.asp.
Well, the interesting “return” is actually the argument that you pass
by reference. That is, colorDepth. The call will write the value into
that variable.
//David Olofson — Programmer, Reologica Instruments AB
.- M A I A -------------------------------------------------.
| Multimedia Application Integration Architecture |
| A Free/Open Source Plugin API for Professional Multimedia |
----------------------------> http://www.linuxdj.com/maia -' .- David Olofson -------------------------------------------. | Audio Hacker - Open Source Advocate - Singer - Songwriter |
-------------------------------------> http://olofson.net -'On Thursday 11 April 2002 00:18, atelier3w Laurent wrote:
hi,
I would like to know how to use the SDL_GL_GetAttribute(SDLGLattr attr,
int *value) function.
I did try this: (OpenGL under SDL)
int colorDepth = 6;
SDL_Init…;
SDL_GL_SetAttribute…;
SDL_SetVideoMode…;
fprintf(stdout, “support: %d\n”, SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE,
&colorDepth);
I did get (null) but I don’t know if it is a 555 or 565 ?