Interesting news for Linux games

This is a meeting I will be participating in when it happens:

http://sunsite.auc.dk/penguinplay/irc-meetings/TheBigOne.plans.html

Basically, it’s a meeting with commercial developers to see what they
need from the free UNIX community for them to develop games for Linux.

See ya!
-Sam Lantinga (slouken at devolution.com)–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/

Sam Lantinga writes:

This is a meeting I will be participating in when it happens:

http://sunsite.auc.dk/penguinplay/irc-meetings/TheBigOne.plans.html

Basically, it’s a meeting with commercial developers to see what they
need from the free UNIX community for them to develop games for Linux.

curious, what companies are they approaching? As I believe I have
said before I am a professional game developer at a fairly large
(about 350 people) company that currently has 8 games on the go, most
of which you WILL have heard of or possibly played (PC, PSX, and used
to develop for SNES and genesis). :smiley: I for one know that porting the
current game I am on would not take more than about a month of work by
one person.

jeff

curious, what companies are they approaching?

The list is on the web page, but we are approaching any largish game
companies they can contact.

I am a professional game developer at a fairly large
(about 350 people) company that currently has 8 games on the go, most
of which you WILL have heard of or possibly played (PC, PSX, and used
to develop for SNES and genesis). :smiley: I for one know that porting the
current game I am on would not take more than about a month of work by
one person.

Well, I said I thought that what would really attract game companies is
not a great API, but the promise of customers. They being the game API
group, it was largely ignored. :slight_smile:

See ya!
-Sam Lantinga (slouken at devolution.com)–
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/

Sam Lantinga writes:

curious, what companies are they approaching?

The list is on the web page, but we are approaching any largish game
companies they can contact.

I am a professional game developer at a fairly large
(about 350 people) company that currently has 8 games on the go, most
of which you WILL have heard of or possibly played (PC, PSX, and used
to develop for SNES and genesis). :smiley: I for one know that porting the
current game I am on would not take more than about a month of work by
one person.

Well, I said I thought that what would really attract game companies is
not a great API, but the promise of customers. They being the game API
group, it was largely ignored. :slight_smile:

yup, it’s not an API that people want because most good companies have
an already developed API for their in house libraries. a guaranteed
customer base is what they want

(trust me, we’ve kicked this around my company, lots of linux haters
and lovers there)…

j