Been using SDL just for threading and mutex in my networking code and having problems with iOS 11.
Same code is running fine with iOS 8,9,10. When I try to inspect the situation with iOS11 in my library’s bitcode, there is a overflow between threads.
Sometimes some variables would go NULL without anything saying like bad error or something. My code communicate through POSIX socket between SDL_threads.
POINT: is SDL2 [ Especially SDL_pthread ] on iOS 11 officially tested [ core guys tried out and thumbs up ] ?
Appreciate your library works everyday at work