iPhone-specific question

Hello,
if i understand correctly the iphone port of sdl currently generates a
standalone program which handles graphics, io etc…
my question is, is it possible to generate a xib-like bundle that can be
loaded from a multiview application writte in CocoaTouch?

thanks
Vittorio–

Joan Crawfordhttp://www.brainyquote.com/quotes/authors/j/joan_crawford.html

  • “I, Joan Crawford, I believe in the dollar. Everything I earn, I
    spend.”

The SDL port to iPhone is built as a static library that you link into
your application. The Apple license forbids any kind of bundling or
dynamic loading on iPhone.

See ya!On Mon, Dec 14, 2009 at 5:24 AM, Vittorio G. <vitto.giova at yahoo.it> wrote:

Hello,
if i understand correctly the iphone port of sdl currently generates a
standalone program which handles graphics, io etc…
my question is, is it possible to generate a xib-like bundle that can be
loaded from a multiview application writte in CocoaTouch?

thanks
Vittorio

Joan Crawford ?- “I, Joan Crawford, I believe in the dollar. Everything I
earn, I spend.”


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC

Ok, let me rephrase the question then,
is it possible to use SDL calls only for a view, instead of for the whole
application?
in this way it would be possible to use Cocoa touch for a nice frontend in
objc and then use SDL to render a game engine or something similar.

For example in a multiview tab bar application, i could set up configuration
in the first view and then start the sdl code from the second view.

I’m not sure if i’m sufficiently clear, if not i’ll post other examples
VittorioOn Mon, Dec 14, 2009 at 11:50 PM, Sam Lantinga wrote:

The SDL port to iPhone is built as a static library that you link into
your application. The Apple license forbids any kind of bundling or
dynamic loading on iPhone.

See ya!

On Mon, Dec 14, 2009 at 5:24 AM, Vittorio G. <vitto.giova at yahoo.it> wrote:

Hello,
if i understand correctly the iphone port of sdl currently generates a
standalone program which handles graphics, io etc…
my question is, is it possible to generate a xib-like bundle that can be
loaded from a multiview application writte in CocoaTouch?

thanks
Vittorio

Joan Crawford - “I, Joan Crawford, I believe in the dollar. Everything I
earn, I spend.”


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Samuel Goldwynhttp://www.brainyquote.com/quotes/authors/s/samuel_goldwyn.html

  • “I’m willing to admit that I may not always be right, but I am never
    wrong.”

Ok, let me rephrase the question then,
is it possible to use SDL calls only for a view, instead of for the whole
application?
in this way it would be possible to use Cocoa touch for a nice frontend in
objc and then use SDL to render a game engine or something similar.

For example in a multiview tab bar application, i could set up configuration
in the first view and then start the sdl code from the second view.

I’m not sure if i’m sufficiently clear, if not i’ll post other examples
VittorioOn Mon, Dec 14, 2009 at 11:50 PM, Sam Lantinga wrote:

The SDL port to iPhone is built as a static library that you link into
your application. The Apple license forbids any kind of bundling or
dynamic loading on iPhone.

See ya!

On Mon, Dec 14, 2009 at 5:24 AM, Vittorio G. <vitto.giova at yahoo.it> wrote:

Hello,
if i understand correctly the iphone port of sdl currently generates a
standalone program which handles graphics, io etc…
my question is, is it possible to generate a xib-like bundle that can be
loaded from a multiview application writte in CocoaTouch?

thanks
Vittorio

Joan Crawford - “I, Joan Crawford, I believe in the dollar. Everything I
earn, I spend.”


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org


-Sam Lantinga, Founder and President, Galaxy Gameworks LLC


SDL mailing list
SDL at lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org

Joan Crawfordhttp://www.brainyquote.com/quotes/authors/j/joan_crawford.html

  • “I, Joan Crawford, I believe in the dollar. Everything I earn, I
    spend.”

Ok, let me rephrase the question then,
is it possible to use SDL calls only for a view, instead of for the whole
application?
in this way it would be possible to use Cocoa touch for a nice frontend in
objc and then use SDL to render a game engine or something similar.

For example in a multiview tab bar application, i could set up configuration
in the first view and then start the sdl code from the second view.

I’m not sure if i’m sufficiently clear, if not i’ll post other examples
Vittorio

The SDL port to iPhone is built as a static library that you link into
your application. The Apple license forbids any kind of bundling or
dynamic loading on iPhone.

See ya!

Hello,
if i understand correctly the iphone port of sdl currently generates a
standalone program which handles graphics, io etc…
my question is, is it possible to generate a xib-like bundle that can be
loaded from a multiview application writte in CocoaTouch?

thanks
Vittorio

Before the last release of SDL for Mac, you could do this this kind of
thing. However, in getting 64-bit support, all this stuff broke and
had to be removed due to deprecated APIs. I would like to see this
brought back and also extended to iPhone.

-EricOn 12/15/09, Vittorio G. <vitto.giova at yahoo.it> wrote:

On Mon, Dec 14, 2009 at 11:50 PM, Sam Lantinga wrote:

On Mon, Dec 14, 2009 at 5:24 AM, Vittorio G. <vitto.giova at yahoo.it> wrote: