Is sdl on ios < 3.2 working?

Hi all, I’ve noticed that running my SDL program on an old ipod touch
with ios 3.1.3 crashed because of an unrecognized selector sent.
The culprit is UIScreenMode in SDL_uikitvideo.m that wasn’t introduced until 3.2
I’ve opened a bug about this but seeing that
UIScreenMode has become integral part of the library, perhaps it is
time to raise the minimum supported os version to 3.2

Are there any opinions on this matter?