Is there any appstore professional game done witth SDL 1.3?

Hi friends!

Is there any appstore professional game done witth SDL 1.3? Which one?
Do you think it is possible to use SDL with the same perfomance than ObjC+OpenGL iPhone games?

Thanks a lot.

Hi friends!

Is there any appstore professional game done witth SDL 1.3? Which one?

It’s entirely possible that there is, but considering that 1.3 is a
development version, I doubt it…

Do you think it is possible to use SDL with the same perfomance than
ObjC+OpenGL iPhone games?

Well, I haven’t studied the 2D-over-OpenGL backend (it’s not based on glSDL
code, AFAIK), but I wouldn’t think it has any significant performance penalty
compared to using OpenGL directly - as long as the 2D API provides the
features you need.

If you’re using OpenGL directly, there should be no difference whatsoever, as
SDL only sets up the context for you. You’ll be calling the OpenGL library
directly for the rendering either way.On Tuesday 13 October 2009, at 12:49:26, “ricardo_ruiz” wrote:


//David Olofson - Developer, Artist, Open Source Advocate

.— Games, examples, libraries, scripting, sound, music, graphics —.
| http://olofson.net http://kobodeluxe.com http://audiality.org |
| http://eel.olofson.net http://zeespace.net http://reologica.se |
’---------------------------------------------------------------------’