JSDL and window positionning

Greetings to all,

i’m testing JSDL on my game project and i can’t set the position of the window
created my JSDL.
The sdljava.jar is full of class and methods but i can’t find the correct one.

I saw that in SDL, the windows’s position is set by an environement variable
and the method “putenv”.

i can’t find the same method in my jar file.

While parsing the jar objects, i found some javax.widget class and in it a
methode posX and posY. Maybe it is doing the job but does it means that i have
to initiate some widget kind container and draw in it after ?

Hope that someone on earth works with JSDL too and would like to share a
little with me.