Keyboard input with WinCE

Hi, I’m porting an application to Windows CE, and everything works well except
for the event handling. Pressing any of the Pocket PC buttons creates
keydown/keyup events, but the keysym field always returns SLDK_UNKNOWN
regardless of what button is pressed. Any suggestions? Also, joystick support
does not appear to exist. Is there any ongoing development on the Windows CE
port of SDL? Thanks.

-Scott