Kobo Deluxe sluggish?

Did anyone notice that Kobo Deluxe feels kind of sluggish,
especially when played at high frame rates? (70+ fps.)

Well, I did.

The game logic runs at 33.33 Hz (fixed frame rate of the original
XKobo), and I’m starting to think that’s a bit low, especially
since the motion interpolation adds a latency of another logic
frame. There is a slight delay in the response of the controls,
which, for some reason, becomes more obvious at higher frame
rates. (To me, at least.)

I’ll try to increase the logic frame rate (without breaking the
integer based animation logic… heh) and see if it helps.

Just wanted to know others noticed the latency, or if it’s just
my nervous system that’s went into turbo mode. :slight_smile:

//David

.---------------------------------------
| David Olofson
| Programmer

david.olofson at reologica.se
Address:
REOLOGICA Instruments AB
Scheelev?gen 30
223 63 LUND
Sweden
---------------------------------------
Phone: 046-12 77 60
Fax: 046-12 50 57
Mobil:
E-mail: david.olofson at reologica.se
WWW: http://www.reologica.se

`-----> We Make Rheology Real

Aaaaaaahhhh… 70+ fps… that’s what I get when I draw a big empty
black screen (so only some checks to eliminate objects outisde the view
but no actualy drawing) with my Vooodo3… :(((

(damm I wanna GF3!!! waaaaaaaahhhhhh!)

RK.

David Olofson wrote:>Did anyone notice that Kobo Deluxe feels kind of sluggish,

especially when played at high frame rates? (70+ fps.)

Well, I did.

The game logic runs at 33.33 Hz (fixed frame rate of the original
XKobo), and I’m starting to think that’s a bit low, especially
since the motion interpolation adds a latency of another logic
frame. There is a slight delay in the response of the controls,
which, for some reason, becomes more obvious at higher frame
rates. (To me, at least.)

I’ll try to increase the logic frame rate (without breaking the
integer based animation logic… heh) and see if it helps.

Just wanted to know others noticed the latency, or if it’s just
my nervous system that’s went into turbo mode. :slight_smile:

//David

Are you talking about OpenGL at 640x480 here…? If you’re talking about software rendering (which I assume you are, since I think a V3 is at least as fast as a G400 MAX), I’m afraid a GF3 won’t help.

//David

.---------------------------------------
| David Olofson
| Programmer

david.olofson at reologica.se
Address:
REOLOGICA Instruments AB
Scheelev?gen 30
223 63 LUND
Sweden
---------------------------------------
Phone: 046-12 77 60
Fax: 046-12 50 57
Mobil:
E-mail: david.olofson at reologica.se
WWW: http://www.reologica.se

`-----> We Make Rheology RealOn Thu, 04/07/2002 00:00:51 , Romi Kuntsman wrote:

Aaaaaaahhhh… 70+ fps… that’s what I get when I draw a big empty
black screen (so only some checks to eliminate objects outisde the view
but no actualy drawing) with my Vooodo3… :(((

(damm I wanna GF3!!! waaaaaaaahhhhhh!)

David Olofson wrote:>On Thu, 04/07/2002 00:00:51 , Romi Kuntsman <@Romi_Kuntsman> wrote:

Aaaaaaahhhh… 70+ fps… that’s what I get when I draw a big empty
black screen (so only some checks to eliminate objects outisde the view
but no actualy drawing) with my Vooodo3… :(((

(damm I wanna GF3!!! waaaaaaaahhhhhh!)

Are you talking about OpenGL at 640x480 here…? If you’re talking about software rendering (which I assume you are, since I think a V3 is at least as fast as a G400 MAX), I’m afraid a GF3 won’t help.

//David

Note that I’m talkning off topic, not anything about Kobo Deluxe, but
rather in general… :slight_smile:
Just couldn’t help it when someone is talking about such high fps when
actually drawing stuff… :slight_smile:

GF3 is waaaaaaay better that Voodo3, and not only by being much faster,
but also by supporting textures of over 256x256, multitexturing,
bumpmapping, etc…

RK.

[…]

Note that I’m talkning off topic, not anything about Kobo Deluxe, but
rather in general… :slight_smile:
Just couldn’t help it when someone is talking about such high fps when
actually drawing stuff… :slight_smile:

Well, it’s still very easy to get such frame rates in 320x240 on
all but the slowest PC’s anyone is using today…

GF3 is waaaaaaay better that Voodo3, and not only by being much faster,
but also by supporting textures of over 256x256, multitexturing,
bumpmapping, etc…

Yeah, but it doesn’t help SDL 2D much. :slight_smile:

If the bus is faster, it might help a little, but in my
experience that doesn’t make much of a difference either,
unless possibly if it’s a switch from PCI to AGP.

//David

.---------------------------------------
| David Olofson
| Programmer

david.olofson at reologica.se
Address:
REOLOGICA Instruments AB
Scheelev?gen 30
223 63 LUND
Sweden
---------------------------------------
Phone: 046-12 77 60
Fax: 046-12 50 57
Mobil:
E-mail: david.olofson at reologica.se
WWW: http://www.reologica.se

`-----> We Make Rheology RealOn Thu, 04/07/2002 19:08:16 , Romi Kuntsman wrote: