Libgls for stereoscopic applications

Maybe you’ve heard of this already, but I thought it would be nice to
highlight this nice project: http://libgls.sourceforge.net/
LibGLS s a library that aims at simplifying stereo rendering of opengl
applications, games and software. Its API is lightweight and offers
quite a few 3D modes.
This library is the backend for bino (http://bino3d.org/), a powerful
opensource stereoscopic video player.

If you had in mind of adding 3D stereo support for your game, now you
have the tools :wink:
I wonder how much development effort would be to integrate something
like this in the SDL API…

Vittorio

Hi Vitto,
I mucked around with hacking some StereoScopic views into the ‘spinning
cube’ demo a while ago, and think I still have it on disk somewhere. I’m
happy to forward you a copy if you want…

That was based around StereoWrap (http://code.google.com/p/stereowrap/)
but probably easily adjustable.

Libgls looks very new, anyone tried it yet?
Simon.