Looking for pointers to write turn based strategy

My suggestion is to use SDL. :slight_smile:

RicardoEm Ter?a, 23 de Maio de 2006 20:08, o Fei Liu escreveu:

Hello group, I am looking for information and online/offline resources
to develop a C++ opengl (or directx) based strategy game. It is a
simple turn based game resembling monopoly. As a start, I am
developing a map editor tool at the moment using Microsoft Managed
Form controls and the performance is quite poor when map gets fairly
big. Any advice and suggestions are welcomed. Thank you.

Ricardo, thanks, I am looking for something more specific/detailed
about map editor development in the context of a strategy game.
Performance is the problem here.