I know this subject has been discussed here previously, but I wasn’t able to
find a conclusive answer, so I thought I’d ask just to make sure I’m not
As far as I can tell, it isn’t possible to loop music tracks seamlessly in
SDL_mixer. At each loop point there’s a brief delay or other timing
irregularity, the severity of which depends on the audio format (.ogg, .wav,
etc.) and the buffer size.
SDL_mixer works great in all other respects - I’m just stuck on getting my
music tracks to loop correctly.
Has anyone found an effective workaround for this?
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