Hello,
I’m having a problem with SDL_net-1.1.1 in BeOS: stdout no longer seems to
go to the console after SDLNet_TCP_Recv() is called. Has anyone else
experienced this?
Thanks.
Hello,
I’m having a problem with SDL_net-1.1.1 in BeOS: stdout no longer seems to
go to the console after SDLNet_TCP_Recv() is called. Has anyone else
experienced this?
Thanks.
Hello,
I’m having a problem with SDL_net-1.1.1 in BeOS: stdout no longer seems to
go to the console after SDLNet_TCP_Recv() is called. Has anyone else
experienced this?
That’s really wierd!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software
At 03:04 PM 9/9/00 -0700, Sam Lantinga wrote:
Hello,
I’m having a problem with SDL_net-1.1.1 in BeOS: stdout no longer
seems to
go to the console after SDLNet_TCP_Recv() is called. Has anyone else
experienced this?That’s really wierd!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software
Ack, I made a mistake. The console output is in fact getting killed
(redirected?) after I handle a lost TCP connection with:
SDLNet_TCP_DelSocket(socketset, sock);
SDLNet_TCP_Close(sock);
Is this any less weird? Heheh.
Ack, I made a mistake. The console output is in fact getting killed
(redirected?) after I handle a lost TCP connection with:
SDLNet_TCP_DelSocket(socketset, sock); SDLNet_TCP_Close(sock);
Is this any less weird? Heheh.
What is the value of sock? It sounds like you’re accidently closing
the wrong file descriptor.
See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software