I’ve finished my game except for music. However, my experience with
installing/compiling libraries goes no further than drag and drop
frameworks in MacOS X So I have no clue what to do with all these
little itty bitty files which I get when I downloaded smpeg (0.4.4).
How do I include SMPEG in my MacOS X/SDL/SDL_Mixer game? I need to play
mp3s for music.
Oh, if it is easier, I could use ogg. My game is primate plunge, and
it’s for uDevGame 2003, which means I’ve got to finish it in under a
week, and I’m going away at the weekend, so I only have until Thursday
to get the music in my game.
Any help would be much appreciated - thanks!
–Joseph
Oh, if it is easier, I could use ogg. My game is primate plunge, and
it’s for uDevGame 2003, which means I’ve got to finish it in under a
week, and I’m going away at the weekend, so I only have until Thursday
to get the music in my game.
On a short timeframe, I wouldn’t rely on smpeg to be trustworthy at this
point, since development on it is somewhat sporadic and usually only
patched in desperation.
Use SDL_mixer with Ogg files for the quickest solution, I think.
–ryan.
Oh, if it is easier, I could use ogg. My game is primate plunge, and
it’s for uDevGame 2003, which means I’ve got to finish it in under a
week, and I’m going away at the weekend, so I only have until
Thursday to get the music in my game.
On a short timeframe, I wouldn’t rely on smpeg to be trustworthy at
this point, since development on it is somewhat sporadic and usually
only patched in desperation.
Use SDL_mixer with Ogg files for the quickest solution, I think.
So how would I use Ogg files?
–Joseph