Mac: How to use SMPEG?

I’ve finished my game except for music. However, my experience with
installing/compiling libraries goes no further than drag and drop
frameworks in MacOS X :slight_smile: So I have no clue what to do with all these
little itty bitty files which I get when I downloaded smpeg (0.4.4).

How do I include SMPEG in my MacOS X/SDL/SDL_Mixer game? I need to play
mp3s for music.

Oh, if it is easier, I could use ogg. My game is primate plunge, and
it’s for uDevGame 2003, which means I’ve got to finish it in under a
week, and I’m going away at the weekend, so I only have until Thursday
to get the music in my game.

Any help would be much appreciated - thanks!
–Joseph

Oh, if it is easier, I could use ogg. My game is primate plunge, and
it’s for uDevGame 2003, which means I’ve got to finish it in under a
week, and I’m going away at the weekend, so I only have until Thursday
to get the music in my game.

On a short timeframe, I wouldn’t rely on smpeg to be trustworthy at this
point, since development on it is somewhat sporadic and usually only
patched in desperation.

Use SDL_mixer with Ogg files for the quickest solution, I think.

–ryan.

Oh, if it is easier, I could use ogg. My game is primate plunge, and
it’s for uDevGame 2003, which means I’ve got to finish it in under a
week, and I’m going away at the weekend, so I only have until
Thursday to get the music in my game.

On a short timeframe, I wouldn’t rely on smpeg to be trustworthy at
this point, since development on it is somewhat sporadic and usually
only patched in desperation.

Use SDL_mixer with Ogg files for the quickest solution, I think.

So how would I use Ogg files? :slight_smile:

–Joseph