Mac OS 8

I’m going to attempt to compile Nagi under Mac OS 8.1. (Nagi is an
interpreter for AGI games ala Leisure Suit Larry). Nagi uses SDL.
What should I be prepared to deal with?

I’m going to attempt to compile Nagi under Mac OS 8.1. (Nagi is an
interpreter for AGI games ala Leisure Suit Larry). Nagi uses SDL.
What should I be prepared to deal with?

Well, some time ago (perhaps a year or more, I don’t recall) I made
some changes to SDL to support running on Mac OS 8.1. I don’t recall
any significant changes to the Mac OS 8/9 port since then. Based on
this, I think SDL should still run fine in 8.1.

Most often with SDL, the problems that crop up are related to setting
up the makefile/project, properly linking it with SDL, using the SDL
API’s correctly. If you are already familiar with Mac OS programming,
you probably won’t have a problem with the first two. If not, ask
questions and we’ll try to answer them ;-)On Sunday, November 24, 2002, at 11:18 PM, Andrew Baker wrote: