Mac OS X multi-monitor losing keyboard input?

Chaps, I have a problem running SDL 1.2.5 in a multi-monitor setup under
OS X 10.2.3.

I’m running a full-screen SDL game on my primary display (my powerbook
screen), so I need a second display for my gdb. However, when the game
runs keyboard input to the second display seems to be disabled – or is
SDL grabbing all keyboard input? The mouse works fine in the second
display.

Grepping through the list archive I think this has been reported before
(by Loki in March 2001) but I can’t find any follow-up.

Any help much appreciated,

Sacha.

Chaps, I have a problem running SDL 1.2.5 in a multi-monitor setup
under
OS X 10.2.3.

I’m running a full-screen SDL game on my primary display (my powerbook
screen), so I need a second display for my gdb. However, when the game
runs keyboard input to the second display seems to be disabled – or is
SDL grabbing all keyboard input?

Yes. Is this only a problem in fullscreen mode? Perhaps you could debug
it in windowed mode instead. You could also ssh to your box (from
another machine) to run gdb from the command line.On Sunday, January 19, 2003, at 03:02 PM, sdl-request at libsdl.org wrote:

Subject: [SDL] Mac OS X multi-monitor losing keyboard input?
Reply-To: sdl at libsdl.org