I’ve been trying to use SDL on the MacOS, and have a few questions.
First of all, I can’t seem to make it work with CodeWarrior Pro 4.
The libraries shipped with CodeWarrior don’t seem to correspond
totally with those in the MPW examples. I tried swapping them around
in a number of ways, and sorta got it to compile and link, but it
crashed before it even got to calling my code. I begun to learn MPW,
so the question may be academic at some point, but does anybody know
how to make SDL work with CodeWarrior Pro 4?
My second query concerns the command line prompt which was the only
part which actually worked in that compile. I wonder if there is any
way to make it so that command line prompt does not show up? And if
not, if there is any chance that in future versions said prompt might
be relegated to only when option is held down? That is, after all,
already sort of a standard on the MacOS, presenting extra startup
options when the option key is held down. Quake and Unreal even used
that specifically for command line prompts.
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/ /// /// _/ _/ // Michael Powell /
/ _/ _/ _/ _/ _/ _/ _/ / /
/ /// // / /// // Aspiring /
/ _/ _/ _/ _/ _/ / / / Video Game /
/ /// /// /// _/ _/ _/ _/ Programmer /
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