My team would like to use static libraries for our SDL based project, but there don’t seem to be any pre-built versions of the libs that are universal (i.e. have both intel and arm objects).
The macOS download from libsdl.org is a framework with a universal dynamic lib. The Homebrew install has a static lib, but it seems to be specific to the machine.
What’s the best way to get a macOS universal static library of SDL? Or should I just have two separate static libraries, one for each architecture?