MacOSX Fullscreen error

I’ve mainly compiled/tested my app in windowed mode, but I’ve tried it
previously in fullscreen mode and it worked OK, but I just tried it again
and now for some reason I’m getting the following error when running from
Project Builder. I’m using the latest binaries from the website and it runs
perfectly in windowed mode. The only difference between the last time I’ve
ran it in fullscreen mode is that I’ve since upgraded from 10.1.1 to 10.1.2,
but I’ve not really heard of anyone else having these issues.

Can anyone give me any pointers here to maybe find out what’s going on?~~~~~~~~~~

*** malloc[676]: error for object 0xd5849: Incorrect check sum for freed
object - object was probably modified after beeing freed; break at
szone_error
*** malloc[676]: Deallocation of a pointer not malloced: 0xc000; This could
be a double free(), or free() called with the middle of an allocated block;
Try setting environment variable MallocHelp to see tools to help debug
*** malloc[676]: Deallocation of a pointer not malloced: 0xd6d32; This could
be a double free(), or free() called with the middle of an allocated block;
Try setting environment variable MallocHelp to see tools to help debug
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

epitaph.app has exited with status 245.


Michael Rich
http://www.AlphaX86.com

I think this is a bug in SDL that I have fixed, but I haven’t commited the
changes for it. If you check the code in SDL_QuartzVideo.m in the
ListModes() routine there is buffer overflow error.On Mon, 7 Jan 2002, Michael Rich wrote:

I’ve mainly compiled/tested my app in windowed mode, but I’ve tried it
previously in fullscreen mode and it worked OK, but I just tried it again
and now for some reason I’m getting the following error when running from
Project Builder. I’m using the latest binaries from the website and it runs
perfectly in windowed mode. The only difference between the last time I’ve
ran it in fullscreen mode is that I’ve since upgraded from 10.1.1 to 10.1.2,
but I’ve not really heard of anyone else having these issues.

Can anyone give me any pointers here to maybe find out what’s going on?


*** malloc[676]: error for object 0xd5849: Incorrect check sum for freed
object - object was probably modified after beeing freed; break at
szone_error
*** malloc[676]: Deallocation of a pointer not malloced: 0xc000; This could
be a double free(), or free() called with the middle of an allocated block;
Try setting environment variable MallocHelp to see tools to help debug
*** malloc[676]: Deallocation of a pointer not malloced: 0xd6d32; This could
be a double free(), or free() called with the middle of an allocated block;
Try setting environment variable MallocHelp to see tools to help debug
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

epitaph.app has exited with status 245.

Michael Rich
http://www.AlphaX86.com


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