From 45bf0bcbf688dd485c195a1c4e3391b3973c3819 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 30 Mar 2026 21:24:05 -0700
Subject: [PATCH] Add a visible border to the game area
---
game/game.cpp | 15 +++++++++++++++
game/game.h | 1 +
2 files changed, 16 insertions(+)
diff --git a/game/game.cpp b/game/game.cpp
index 22bb599d..fa664783 100644
--- a/game/game.cpp
+++ b/game/game.cpp
@@ -507,6 +507,8 @@ GamePanelDelegate::OnDraw(DRAWLEVEL drawLevel)
gPlayers[i]->BlitSprite();
}
+ DrawBorder();
+
if (m_zoom) {
StopZoomedDrawing();
}
@@ -652,6 +654,19 @@ GamePanelDelegate::StopZoomedDrawing()
screen->SetLogicalSize(ui->X() + ui->Width() + ui->X(), ui->Y() + ui->Height() + ui->Y());
}
+void
+GamePanelDelegate::DrawBorder()
+{
+ SDL_Rect rect;
+
+ screen->GetClip(&rect);
+ rect.x -= 1;
+ rect.y -= 1;
+ rect.w += 2;
+ rect.h += 2;
+ screen->DrawRect(rect.x, rect.y, rect.w, rect.h, screen->MapRGB(0x9C, 0x9C, 0xFF));
+}
+
/* ----------------------------------------------------------------- */
/* -- Draw the status display */
diff --git a/game/game.h b/game/game.h
index 9839d7c7..4a9c87b9 100644
--- a/game/game.h
+++ b/game/game.h
@@ -46,6 +46,7 @@ class GamePanelDelegate : public UIPanelDelegate
void StopZoom();
void StartZoomedDrawing();
void StopZoomedDrawing();
+ void DrawBorder();
void DrawStatus(Bool first);
bool UpdateGameState();
void DoHousekeeping();