# Maelstrom: Back in business!

**URL:** <https://discourse.libsdl.org/t/maelstrom-back-in-business/40124>\
**Category:** SDL Commits\
**Created:** [November 17, 2022, 7:55am UTC](https://discourse.libsdl.org/t/maelstrom-back-in-business/40124 "2022-11-17T07:55:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SDLPushPostBot](https://discourse.libsdl.org/user_avatar/discourse.libsdl.org/sdlpushpostbot/32/4370_2.png) [@SDLPushPostBot](https://discourse.libsdl.org/u/SDLPushPostBot)\
**Post date:** [November 17, 2022, 7:55am UTC](https://discourse.libsdl.org/t/maelstrom-back-in-business/40124/1 "2022-11-17T07:55:44Z")

</div>

[https://github.com/libsdl-org/Maelstrom/commit/3c2a9160407920813877d7eb63582c0f3295f056](https://github.com/libsdl-org/Maelstrom/commit/3c2a9160407920813877d7eb63582c0f3295f056)

```diff
From 3c2a9160407920813877d7eb63582c0f3295f056 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Fri, 25 Nov 2011 12:28:38 -0500
Subject: [PATCH] Back in business!

---
 screenlib/SDL_FrameBuf.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/screenlib/SDL_FrameBuf.h b/screenlib/SDL_FrameBuf.h
index c033b9ac..d3b57383 100644
--- a/screenlib/SDL_FrameBuf.h
+++ b/screenlib/SDL_FrameBuf.h
@@ -29,7 +29,7 @@
 */
 
 // Define this if you're rapidly iterating on UI screens
-#define FAST_ITERATION
+//#define FAST_ITERATION
 
 // Define these if you want to try out the quick resolution hacks
 //#define HACK_1024x768

```
