Maelstrom: Don't complain if the last replay isn't available

From b250ad9e90c61bdb3cb2b469549e951889a52558 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sat, 22 Nov 2025 20:53:45 -0800
Subject: [PATCH] Don't complain if the last replay isn't available

This is always true for a new installation
---
 game/replay.cpp | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/game/replay.cpp b/game/replay.cpp
index 77632a64..e6761d73 100644
--- a/game/replay.cpp
+++ b/game/replay.cpp
@@ -84,7 +84,9 @@ Replay::Load(const char *file, bool headerOnly)
 		fp = SDL_IOFromFile(file, "rb");
 	}
 	if (!fp) {
-		SDL_Log("Couldn't open %s: %s", file, SDL_GetError());
+		if (SDL_strcmp(file, LAST_REPLAY) != 0) {
+			SDL_Log("Couldn't open %s: %s", file, SDL_GetError());
+		}
 		goto done;
 	}