Maelstrom: Go with a pixel art vibe for the art style

From 8500ae61998aa9f81da4029c0f283d98f6c985a4 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 23 Mar 2026 21:09:53 -0700
Subject: [PATCH] Go with a pixel art vibe for the art style

---
 screenlib/SDL_FrameBuf.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/screenlib/SDL_FrameBuf.cpp b/screenlib/SDL_FrameBuf.cpp
index 767f69fb..37c06fe0 100644
--- a/screenlib/SDL_FrameBuf.cpp
+++ b/screenlib/SDL_FrameBuf.cpp
@@ -70,7 +70,7 @@ FrameBuf::Init(int width, int height, Uint32 window_flags, const char *title, SD
 		SetError("Couldn't create renderer: %s", SDL_GetError());
 		return(-1);
 	}
-	//SDL_SetDefaultTextureScaleMode(m_renderer, SDL_SCALEMODE_PIXELART);
+	SDL_SetDefaultTextureScaleMode(m_renderer, SDL_SCALEMODE_PIXELART);
 
 	Clear();