Maelstrom: Hide the continue panel when the window is closed

From 4eb6a2016b76410a763acb66569f51ed2937f773 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 27 Nov 2025 14:21:51 -0800
Subject: [PATCH] Hide the continue panel when the window is closed

---
 game/continue.cpp | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/game/continue.cpp b/game/continue.cpp
index 414987ad..991367d1 100644
--- a/game/continue.cpp
+++ b/game/continue.cpp
@@ -69,5 +69,8 @@ void ContinuePanelDelegate::OnTick()
 
 bool ContinuePanelDelegate::HandleEvent(const SDL_Event &event)
 {
-    return false;
+	if (event.type == SDL_EVENT_QUIT) {
+		ui->HidePanel(m_panel);
+	}
+	return false;
 }