Maelstrom: Oh yeah, need to be fullscreen on iOS

https://github.com/libsdl-org/Maelstrom/commit/1c203acb3e87a8e103174df856b3e8be714a3900

From 1c203acb3e87a8e103174df856b3e8be714a3900 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 1 Nov 2012 23:10:22 -0700
Subject: [PATCH] Oh yeah, need to be fullscreen on iOS

---
 game/main.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/main.cpp b/game/main.cpp
index 28a586ca..a6eed282 100644
--- a/game/main.cpp
+++ b/game/main.cpp
@@ -239,7 +239,7 @@ int MaelstromMain(int argc, char *argv[])
 	SeedRandom(0L);
 
 	/* Parse command line arguments */
-#if 0 //!defined(FAST_ITERATION) || defined(__IPHONEOS__)
+#if /*!defined(FAST_ITERATION) ||*/ defined(__IPHONEOS__)
 	window_flags |= SDL_WINDOW_FULLSCREEN;
 #endif
 	for ( progname=argv[0]; --argc; ++argv ) {