Maelstrom: The UI is explicitly for touch control

https://github.com/libsdl-org/Maelstrom/commit/5a98a6667e5c0f3ed95a89632953c81a19a4071d

From 5a98a6667e5c0f3ed95a89632953c81a19a4071d Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 23 Nov 2011 22:37:25 -0500
Subject: [PATCH] The UI is explicitly for touch control

---
 game/MaelstromUI.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/game/MaelstromUI.cpp b/game/MaelstromUI.cpp
index 38ab3348..2a32fa2f 100644
--- a/game/MaelstromUI.cpp
+++ b/game/MaelstromUI.cpp
@@ -318,7 +318,7 @@ UIElementControlButton::OnMouseDown()
 		return;
 	}
 
-	Player *player = GetControlPlayer(CONTROL_LOCAL);
+	Player *player = GetControlPlayer(CONTROL_TOUCH);
 	if (player) {
 		player->SetControl(m_control, true);
 	}
@@ -336,7 +336,7 @@ UIElementControlButton::OnMouseUp()
 		return;
 	}
 
-	Player *player = GetControlPlayer(CONTROL_LOCAL);
+	Player *player = GetControlPlayer(CONTROL_TOUCH);
 	if (player) {
 		player->SetControl(m_control, false);
 	}