From 8d21c21b83f8ade4346222ecc670032bce8ff350 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Tue, 21 Apr 2026 08:16:37 -0700
Subject: [PATCH] Use fewer asteroids in deathmatch mode
---
game/game.cpp | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/game/game.cpp b/game/game.cpp
index b5d8fc60..ea2e8088 100644
--- a/game/game.cpp
+++ b/game/game.cpp
@@ -1528,6 +1528,10 @@ GamePanelDelegate::StartNextWave()
NewRoids = FastRandom(temp) + (gWave / 5) + 3;
+ /* Use fewer asteroids in deathmatch mode */
+ if (gGameInfo.IsDeathmatch())
+ NewRoids /= 2;
+
/* -- Kill any existing sprites */
while (gNumSprites > 0)
delete gSprites[gNumSprites-1];