https://github.com/libsdl-org/Maelstrom/commit/88d716bf92c3a4a566515a3e98b01ccf5ebdba73
From 88d716bf92c3a4a566515a3e98b01ccf5ebdba73 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sun, 20 Nov 2011 22:07:36 -0500
Subject: [PATCH] We only want the caption during replays so you can cycle your
view.
---
game/game.cpp | 12 ++++++++----
1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/game/game.cpp b/game/game.cpp
index b686ae50..71aea891 100644
--- a/game/game.cpp
+++ b/game/game.cpp
@@ -454,12 +454,16 @@ GamePanelDelegate::DrawStatus(Bool first)
}
if ( gGameInfo.IsMultiplayer() ) {
- char caption[BUFSIZ];
+#ifndef USE_TOUCHCONTROL
+ if (gReplay.IsPlaying()) {
+ char caption[BUFSIZ];
- sprintf(caption, "Displaying player %d", gDisplayed+1);
- if (m_multiplayerCaption) {
- m_multiplayerCaption->SetText(caption);
+ sprintf(caption, "Displaying player %d - press F1 to change", gDisplayed+1);
+ if (m_multiplayerCaption) {
+ m_multiplayerCaption->SetText(caption);
+ }
}
+#endif // USE_TOUCHCONTROL
/* Fill in the color by the frag count */
if (m_multiplayerColor) {